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Cthulhu

Game ready 3d model, sculpted in Zbrush, retopologized in Maya, baked in Marmodet Toolbag, textured in Substance Painter, rigged in Blender

Game ready 3d model, sculpted in Zbrush, retopologized in Maya, baked in Marmodet Toolbag,  textured in Substance Painter, rigged in Blender

Game ready 3d model, sculpted in Zbrush, retopologized in Maya, baked in Marmodet Toolbag, textured in Substance Painter, rigged in Blender

360 turntable

Mixamo animation in Blender to test the rig