Website powered by

Ninja Samurai

A very interesting project I had a chance to work on as a part of Art Unchained Team

A very interesting project I had a chance to work on as a part of Art Unchained Team

The client approached with a profile picture and asked for a 3D Avatar, a game ready model to be used in Metaverses and Nifty Island Game

The client approached with a profile picture and asked for a 3D Avatar, a game ready model to be used in Metaverses and Nifty Island Game

The concept of Ninja Samurai was developed further with all the necessary details and color schemes

The concept of Ninja Samurai was developed further with all the necessary details and color schemes

Refboard is an essential part of the process which heps to come up with interesting decisions

Refboard is an essential part of the process which heps to come up with interesting decisions

Final and approved sketch before sculpting

Final and approved sketch before sculpting

After the concept was approved a detailed high poly sculpt was created in Zbrush

After the concept was approved a detailed high poly sculpt was created in Zbrush

The model was retopologized in Maya. The polycount was reduced from 5 mil triangles to 22k

The model was retopologized in Maya. The polycount was reduced from 5 mil triangles to 22k

Clean bakes were made in Marmoset Toolbag

Clean bakes were made in Marmoset Toolbag

The model was rigged in Blender

The model was rigged in Blender

Textures were created in Substance Painter

Textures were created in Substance Painter

The whole case study on Youtube